A nifty diary #2: weapon system

It’s been a while… one of us, the developer who was working on the weapon system, had to step back from the project due to time management conflicts. This caused some changes in the overall schedule which caused the lack of posts lately.

But now, without further ado, we present our nifty little weapon system. There are four different weapon types (well, five actually if you count melee): shot, grenade, rocket and laser. The properties of all these weapons can be modified through various pickups and the like. Here’s a short overview:

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