It’s been a while… one of us, the developer who was working on the weapon system, had to step back from the project due to time management conflicts. This caused some changes in the overall schedule which caused the lack of posts lately.
But now, without further ado, we present our nifty little weapon system. There are four different weapon types (well, five actually if you count melee): shot, grenade, rocket and laser. The properties of all these weapons can be modified through various pickups and the like. Here’s a short overview:
If an image is worth a thousand words, a video must be worth quite a lot of text. This is why we decided to start a developer diary on YouTube. In these videos, we will demonstrate new features we’re currently working on, game content, experiments and more. In the first video which is linked below, we show a preview of what the game will look like. We are not yet feature complete on the engine side of things so expect some visual changes in the future, the overall art-style of the game will (most certainly) stay the same.
If you want to make games you need a studio, right? This is why we are thrilled to introduce Pixel with Hat. Over the next months of development, we will post updates on our YouTube channel, our twitter feed and of course here on the blog. So make sure to subscribe, follow and stay tuned for more updates…