Today, we released version 0.3 beta! Yes, that’s right, we’re out of alpha. This means that all the functionality we consider essential to the game is now present. There will of course be further additions, especially content wise. We will also add some more stuff to the UI in order to provide better feedback on certain actions during the game and of course we strive to fix all the bugs we (or you) discover. You can download the current release from the usual place. You will notice that we bundled self-contained packages for all supported platforms instead of just having one download for all of them. This is so the game does not require you to have Java installed anymore in order to run it. So go ahead and download the new version and marvel at all the new wired and wonderful things we packed in there. If you like the game so far and have not done so yet, we would still be grateful for votes on greenlight.
Monthly Archives: October 2016
a nifty green light
When we started work on our nifty little game, there was this brand new thing Valve was trying out which would enable indie developers to get their game on Steam if the community wanted it. Steam Greenlight they called it an we thought “that’s an interesting idea, once our game is mature enough, we should try that”. Today, many years later, the day has finally come. We are happy to announce our very first, very own greenlight campaign which you can find on greenlight.aniftygame.com or in the links in the top bar. We would greatly appreciate it if you could vote for us and maybe leave a comment to tell us what you think. Thank you for your support.
Also, we are currently working on a new playtest release which should be online a few weeks from now so stay tuned…
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